Design ~ Positive user experiences through interactive design. Reduce cognitive load and improves spatial relationships between visual elements. Communicate better complicate ideas where words and color may fail.
Build ~ Hi-fi prototypes to explore ideas and test designs with end-users using devices with real data. Get actionable feedback, find areas to improve, and iterate faster.
Enhance ~ Communication among stakeholders, designers, and engineers. Use and feel how a concept works in a prototype instead of imaging how it should be. Catch up technical constraints in advance. Develop a reliable hand-off process between design and engineering teams.
Write ~ Production-ready code to build web-based interactive user interfaces. I document concepts and technical details of the animations as part of a design system.